<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.3.4">Jekyll</generator><link href="https://www.theinternetvagabond.com/feed.xml" rel="self" type="application/atom+xml" /><link href="https://www.theinternetvagabond.com/" rel="alternate" type="text/html" /><updated>2026-09-15T15:08:03-05:00</updated><id>https://www.theinternetvagabond.com/feed.xml</id><title type="html">The Internet Vagabond</title><author><name>Bill Niblock</name></author><entry><title type="html">Webcomic Finales</title><link href="https://www.theinternetvagabond.com/2026/09/15/darths-and-droids.html" rel="alternate" type="text/html" title="Webcomic Finales" /><published>2026-09-15T00:00:00-05:00</published><updated>2026-09-15T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/09/15/darths-and-droids</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/09/15/darths-and-droids.html"><![CDATA[<h1 id="webcomic-finales">Webcomic Finales</h1>

<p>Webcomics have a very special and consistent place in my life. Even since before
<del>dinosaurs roamed the Earth</del> Google Reader, I’ve paid attention to webcomics.
There have been the classics (<a href="https://xkcd.com/">XKCD</a>,
<a href="https://www.smbc-comics.com/">SMBC</a>,
<a href="http://www.giantitp.com/Comics.html">OOTS</a>)
and many new additions (<a href="https://killsixbilliondemons.com/">Kill 6 Billion Demons (Slightly
NSFW)</a>,
<a href="https://swordscomic.com/comic/">Swords</a>, many more). Of all of them, only a few
have ended. Some stopped, for whatever reason, but what I’m talking about are
the comics which have finished, as in had a story and concluded it.</p>

<p>The motivation for this post is the finale of <a href="https://www.darthsanddroids.net/">Darths &amp;
Droids</a>, which just finished their <strong>massive</strong>
endeavor. The gist is they take each scene from the Star Wars films, and then
set their own story to it. This took the form of a tabletop campaign (actually,
a few of them, and a few spin-offs), with the Star Wars characters being the
in-game characters of various out-of-game players. Often, there’d be a few
in-game characters per out-of-game player, and so jumping in to the middle is
likely very confusing. Also, <strong>a lot has happened over the 19 year run!</strong></p>

<p>The first comic I can think of that finished while I was reading it is <a href="https://www.nuklearpower.com/2001/03/02/episode-001-were-going-where/">8-Bit
Theater</a>.
I remember an odd feeling of sorrow, like a good friend was moving away. I knew
they weren’t gone, just that our time together was likely at an end. That was a
comic I think a few IRL friends actually also read, and so we would sometimes
chat about it, and that gave it more impact. That was in 2010 (Aside: <em>holy shit
that was 2010?!</em>).</p>

<p>The end of Darths &amp; Droids feels a bit similar. Like the ending of a good book,
it’s sad that it’s over, but also it was a great experience, and an ending was
inevitable! That’s how everything goes! It made me ponder what other webcomics
have finished that I used to read. These are the ones I can remember:</p>

<ul>
  <li>
    <p><strong>The Adventures of Dr. McNinja</strong> might be the second oldest I can remember.
Another webcomic my IRL friends and I would talk about. The original site is
offline, but the <a href="https://www.loc.gov/item/lcwaN0019542/">Library of
Congress</a>, <a href="https://archive.org/details/Drmcninja">Internet
Archive</a>, and <a href="https://www.drmcarchive.com/">a fan
site</a> have the archives. Dr. McNinja taught me
that ninjas can never catch me if I am on fire.</p>
  </li>
  <li>
    <p><strong><a href="https://www.webtoons.com/en/comedy/adventures-of-god/list?title_no=853">The Adventures of
God</a></strong>
is the (second) most recent example I have. It’s a fun little romp.</p>
  </li>
  <li>
    <p><strong><a href="https://www.zenpencils.com/">Zen Pencils</a></strong> doesn’t quite fit the criteria
of having a “finale”, but I do remember it ending, and feeling that same
feeling.</p>
  </li>
</ul>

<p>And actually, that’s all I can think of right now. There are definitely a few
others that haven’t updated in a while. Or, at least not that I’m aware of.
<strong>Axe Cop</strong> and <strong>Bearmageddon</strong> come to mind. And I’m certain I’m forgetting a
few.</p>

<p>In any case, a congratulations to <strong>Darths &amp; Droids</strong> for making it to the end
of their campaign. I think a re-read may be in order!</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[Webcomic Finales]]></summary></entry><entry><title type="html">Game Dev Thoughts: Morrowind Alchemy</title><link href="https://www.theinternetvagabond.com/2026/09/03/morrowind_alchemy_thoughts.html" rel="alternate" type="text/html" title="Game Dev Thoughts: Morrowind Alchemy" /><published>2026-09-03T00:00:00-05:00</published><updated>2026-09-03T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/09/03/morrowind_alchemy_thoughts</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/09/03/morrowind_alchemy_thoughts.html"><![CDATA[<h1 id="some-thoughts-on-morrowind-alchemy">Some Thoughts on Morrowind Alchemy</h1>

<p>Everyone has their own take on alchemy, and I’m throwing mine onto the
pile. I think alchemy is too easy, reliable, and safe. Here are a few thoughts
on how I would change it up.</p>

<h2 id="ingredients">Ingredients</h2>

<p>Skipping over the actual effects of ingredients, because that’s more of a
balance thing and other mods already handle that. Instead, I’m interested in the
functionality of ingredients.</p>

<h3 id="quality">Quality</h3>

<p>An ingredient’s quality is determined when it is harvested. For some
ingredients, the quality lowers over time; the ingredient decays. The quality of
an ingredient determines the strength and/or reliability of their alchemical
effects.</p>

<h3 id="ingestion">Ingestion</h3>

<p>In the newer Elder Scrolls games, you can ingest ingredients “raw,” and you’ll
learn their effect(s), and possibly enjoy some of their effect(s). Watching
<a href="https://youtu.be/G6zuYq9Rjnc">Onyx Levithan’s recent Deep Dive on the Cuisine of Elder Scrolls
video</a>, I took note of his discussions of some of
the fungi found in Morrowind, and his suggestion that eating them will make you
sick. I say, most if not all alchemical ingredients should make you sick if you
ingest them raw, and some should cause permanent damages. I’m looking at you,
“raw glass!”</p>

<h2 id="solvents">Solvents</h2>

<p>Many potion ingredients in the game are relatively dry, such as the petals of
flowers, or literal chunks of fungi. Once you smash ‘em together in a mortar and
pestle, they become a liquid. There needs to be something else that helps that
process, and that is a solvent. The Witcher games, or at least the first one,
uses alcohol as a solvent, and I think that’s ideal. It inherently limits how
many potions you can ingest, before things become problematic, getting sickened
or even drunk. Different solvents will impact the resulting potion. Alcohol gets
into the bloodstream quickly, but has side effects. Pure water, like (regular)
glass can represent the cleanest solvent, with no chance of contamination.
Impure water, such as that from lakes (or worse, sewers) can cause impurities.
Perhaps there are some specific solvents required for certain potions - animal
blood, plant sap, maybe even other potions!</p>

<h2 id="containers">Containers</h2>

<p>Every potion requires a vessel. Bottles, vials, cups, and the like - something
to hold the potion for enjoying later. Or, maybe you’d rather drink it
immediately. Or maybe you <em>have</em> to drink it immediately! Directly from
whichever alchemical tool you’ve used to create it. Glass vessels have a chance
of breaking during combat, or if taking falling damage. Metallic vessels can
survive better. Maybe other materials have better durability. Maybe certain
materials offer other functionality: regular glass is the purest material, and
has no chance to introduce impurities. Glass, the kind they make armor out of,
is more resilient but has a chance to contaminate potions somehow. There’s a lot
of options here for creating magical containers too. Vessels which extend uses,
enhance effects, reduce spoilage, and so on.</p>

<h2 id="potions">Potions</h2>

<h3 id="quality-1">Quality</h3>

<p>Like ingredients, potions have qualities. This is already represented in the
game based on skill, and I would additionally include varying effect duration or
strength based on the quality of the ingredients used. Higher quality
ingredients, with high quality solvents, in a high quality vessel, represents
the pinacle of alchemy, and costs (and fetches!) good septims.</p>

<h3 id="spoilage">Spoilage</h3>

<p>Potions decay over time, like ingredients. Certain potions may be more volatile
than others, and may only stay potent for short periods of time. Perhaps some
potions must be consumed immediately, straight from the mortar and pestle!
Certain vessels may help keep potions safe longer, as perhaps some solvents may.
Whichever approach is used may have unwanted side-effects.</p>

<h3 id="crafting">Crafting</h3>

<p>In the game, the player either crafts a potion, or fails. I think every attempt
creates <em>something</em>, just perhaps not what was desired. Like cooking burgers on
a grill, if you’re trying to keep a bit of pink, you need to understand your
heat, timing, and meat. It requires experience! The more experienced an
alchemist you are, the more certain you can be that you’ve made the potion you
intended to.</p>

<h2 id="food">Food</h2>

<p>Onyx Leviathan’s video about cuisine brought up another interesting notion:
should ingredients always have an effect? If garlic gives a bit of fire
resistance, and I make some garlic potatoes, does that meal give me a bit of
fire resistance? Food falls outside the scope of alchemy traditionally, but
other mods like <a href="https://www.nexusmods.com/morrowind/mods/57526">Sun’s Dusk</a>
cover cooking. It could be fun to include longer-lasting, but weaker effects
with meals. I’m reminded of <em>Breath of the Wild</em>, and the various meals you can
cook in that game. Those fill a simliar place as potions do in the Elder Scrolls
games, I suppose.</p>

<h2 id="making-it-a-mod">Making It a Mod</h2>

<p>Both mods I’ve made for Morrowind rely on <a href="https://openmw.org/">OpenMW</a>, and
this alchemy mod would likely benefit from it as well. I imagine requiring a
different user interface than the standard alchemy one, as well as accounting
for dynamic effects and things like decay and contamination. I’m always a fan of
more options, and of nifty magical items, so adding in magical containers and
solvents sounds like a cool system to play around with. Pathfinder’s alchemist
class has a lot of functionality related to potions, such as improving their
effects, mixing multiples together, or reusing potions in exchange for their
daily extracts. These sounds like perfect examples of magical vessels. As it
stands, though, I have no experience with OpenMW’s Lua, and generally little
experience with Lua in general (though a bit more with
<a href="https://fennel-lang.org/">Fennel</a>…), so approaching an overhaul like this mod
sounds quite daunting. Then again, I’ll have to start somewhere!</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[Some Thoughts on Morrowind Alchemy]]></summary></entry><entry><title type="html">Blaugust Prompts, Week 5</title><link href="https://www.theinternetvagabond.com/2026/09/01/blaugust_08.html" rel="alternate" type="text/html" title="Blaugust Prompts, Week 5" /><published>2026-09-01T00:00:00-05:00</published><updated>2026-09-01T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/09/01/blaugust_08</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/09/01/blaugust_08.html"><![CDATA[<h1 id="blaugust-prompts-week-5">Blaugust Prompts, Week 5</h1>

<p>Welp, I made it to the end. Here are the final prompts, as provided <a href="https://nerdgirlthoughts.game.blog/2026/07/23/blaugust-2026-calendar-weekly-prompts-group-projects/">in this
post</a>:</p>

<ul>
  <li>If you could go back in time to August 1st (or whenever you signed up for
Blaugust), what would you do differently to prepare?</li>
  <li>What are your top 3 or 5 takeaways from your Blaugust experience?</li>
  <li>Were there any posts your read during Blaugust that changed how you felt about
the experience as a whole? Share them!</li>
  <li>What were your favorite and least favorite parts of participating in Blaugust
2025?</li>
  <li>Community Builder Bonus Prompt: If you decided to shoot for the Community
Builder Award this year, which options did you choose? Do you feel like it
added to the experience for you, or did it detract from your personal goals
for the event?</li>
  <li>Group Project: What is the best piece of advice you’ve ever been given? What’s
the best advice you’ve ever given to someone else?</li>
</ul>

<h2 id="blaugust-retrospective">Blaugust Retrospective</h2>

<p>I’d say the biggest takeaway from this experience is that I’m not especially
drawn to blogging. That might sound like a disappointment, but it’s really just
a discovery, and one which helps me shape how I move forward. I’ve had the
wonder, this romanticized spark, that perhaps I’ll fall in love with blogging
once I start it. Maybe I’ll grow obsessed, find purpose and drive, and leap into
a new passion. Nope! Just another neat thing I can do, as my interest grows and
shrinks through the seasons. Despite this, I still feel that I haven’t explored
all there is to blogging, to my site, to the Indie/Small/Smol web, and to the
communities which thrive in these spaces. A few other takeaways: in my current
system, blogging is very straight-forward and easy, though lacking in some small
features which I can easily account for with CSS; boy howdy can I ramble on
about just about anything; and while I do rather enjoy Jekyll (and I do really
love Ruby), I’m interested in creating my own site builder.</p>

<p>Going back, is there anything I would do differently to prepare? Not from my
side. August turned out to have the usual gamut of surprises and stresses, and
my focus was inevitably draw elsewhere. I’m applying for a new job, I’ve got
some potential new clients for my own business, I have wasps nesting in my wall,
plus my current part-time day job, and all the gaming, videos, articles, music,
etc. to consume. Blogging simply fell down the list, though not to the bottom of
the list, which perhaps counts for something. I realize I’ve rambled right past
the answer - no, I wouldn’t do anything different in preparation.</p>

<p>Perhaps something I’ll do differently next time is join the community spaces
focused on Blaugust. Join the Discord, or find an IRC channel somewhere, and try
to take part in those communities as well. Or at least follow some specific tags
on Fedi related to it. I can’t say I’ve read any specific Blaugust posts, aside
from the few that <a href="https://fyr.io/">Fyr</a> posted, but I follow his feed anyway,
so I’d catch them regardless of my participation.</p>

<p>I’m slightly disappointed I wasn’t able to capitalize on the event to post some
more non-prompt articles. I still have that TMUX article in the works, honest!
But as with everything I write here, I do so for my own enjoyment and benefit
first, and my needs recently have not focused much at all on TMUX, and thus it
gets pushed back. I was really glad to get <a href="/2026/08/03/blaugust_02.html">that Scion post</a> done, though.</p>

<p>Overall, I can’t say I had any favorite or least favorite experiences from my
first Blaugust experience. It was all good, no exceptional highs or lows. I
learned some stuff, I wrote a bunch of stuff, and I feel like I’ve made good use
of this little slice of the Internet I call mine.</p>

<h2 id="advice">Advice</h2>

<p>I’m almost 40 at the time of writing. That’s a long time, full of much advice
both received and given. I couldn’t tell you the best of either, but a few do
stand out.</p>

<p>First and foremost: <strong>this too shall pass.</strong> What challenges you face, you will
either overcome them, or they will overcome you, but in the end, all is
ephemeral. Some see this as demoralizing, I consider it comforting. The world
exists without my permission or effort, and will continue to exist without me,
as it existed before me. I am here to partake, and I should remember that and
enjoy it. Related, <strong>Momento Mori</strong> (roughly, “remember that you will die”).</p>

<p>Much of the advice I find most helpful comes from the ancient Stoics. The
“Broicism” of tech has tarnished the philosophy, no doubt, but the wisdom of the
ancient Stoics is one of resilience in the face of reality: we control nothing
except our perceptions, our reactions, and even then only through great
challenge and effort. We are faulty, imperfect, ephemeral, but also we are
potential. Potential for joy, potential to improve our selves and to help those
around us. Stoicism, <em>actual</em> Stoicism, is a pursuit of community, to build up
ourselves in order to build up others.</p>

<p>I’ve <a href="/2026/08/26/blaugust_07.html">mentioned before</a> that I am rather
easily inspired by heroism, but not just the Marvel-Hollywood-Popcorn types. In
fact it is mostly by the mundane acts of heroism that I am grounded, and forced
to reflect on my own actions and ask if I am pursuing the life of virtue I seek
to.</p>

<p>Two last notes: I remember fondly a piece of advice I gave in a roleplaying
game. I was playing as a ranger, I <em>think</em> in a HackMaster game (can’t quite
remember - this was 20 years ago…), and we came upon an angry nature spirit of
sorts. It was hell-bent on murdering the encroachment of civilization upon the
land. I approached the creature with no hostile intent, and we spoke. I reminded
it that civilization is fleeting, and while it may temporarily blemish the
landscape, it won’t last forever, and that the world will continue, and heal,
and forget the civilization ever happened. I then reminded the spirit: there is
no strength in rigidity. <strong>Even the mightiest tree must learn to bend with a
storm, else it will break.</strong> I think about that advice often, because I believe
it to be true in everything.</p>

<p>And I’ll leave you with this, <a href="https://www.youtube.com/watch?v=ri9IefTuNzc">When You Grow Up, Your Heart Dies, by
GUNSHIP</a></p>

<div style="display:flex;justify-content:center;">
    <iframe width="560" height="315" src="https://www.youtube.com/embed/ri9IefTuNzc?si=hgbjCjrXZPO2Le_x" title="YouTube Video: When You Grow Up, Your Heart Dies - GUNSHIP" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen="">
    </iframe>
</div>

<h3 id="blaugust-2026-done">Blaugust 2026, Done.</h3>

<hr />

<p>This is a post in the 2026 Blaugust Series. You can find more details
<a href="https://nerdgirlthoughts.game.blog/2026/07/15/blaugust-2026-is-coming/">here</a>.
If I get my act together, I’ll include a link to an index, or a list of other
posts related to Blaugust 2026 right here. Thanks for reading this ramble. Be
good, do good, stay hydrated, go Bills.</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[Blaugust Prompts, Week 5]]></summary></entry><entry><title type="html">Blaugust Prompts, Week 4</title><link href="https://www.theinternetvagabond.com/2026/08/26/blaugust_07.html" rel="alternate" type="text/html" title="Blaugust Prompts, Week 4" /><published>2026-08-26T00:00:00-05:00</published><updated>2026-08-26T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/08/26/blaugust_07</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/08/26/blaugust_07.html"><![CDATA[<h1 id="blaugust-prompts-week-4">Blaugust Prompts, Week 4</h1>

<p>You know the drill: As provided <a href="https://nerdgirlthoughts.game.blog/2026/07/23/blaugust-2026-calendar-weekly-prompts-group-projects/">in this
post</a>,
here are week 4’s prompts:</p>

<ul>
  <li>What tricks do you use to keep yourself motivated when something feels
impossible?</li>
  <li>What are your blogging goals? Do you think participating in Blaugust is
getting you closer to where you want be?</li>
  <li>What do you think you’ll get out of completing your Blaugust goals?</li>
  <li>What drives you to blog?</li>
  <li>Are you happy with your Blaugust so far? If so, why? If not, why not?</li>
  <li>How important is goal setting &amp; reaching your goals to you overall?</li>
  <li>Did you read any posts during Blaugust (or before) that you found particularly
inspirational? Share them!</li>
  <li>Group Project: What non-blog related achievement are you particularly proud
of, and how did you stay motivated to complete it?</li>
</ul>

<h2 id="motivation">Motivation</h2>

<p>I’m… generally not very motivated. I tend to enjoy passive activities. Or, at
least, lower energy activities. That isn’t to say I’m a sedentary log. I enjoy
riding my bike, golfing, taking walks, and spending time outdoors. But I also
very much enjoy slow, lazy mornings, catching up on YouTube videos and drinking
coffee on my couch.</p>

<p>I suppose that doesn’t really factor into motivation, but what does is that I
often <em>think</em> a lot about things, but less often do I <strong>just do the thing.</strong> And
almost all the time, <strong>“Just Do The Thing”</strong> is the solution to most of my
hesitations. It’s easy for me to over-think or complicate ambitions, and I get
so wrapped up in unnecessary distractions, that I don’t ever just “do the
thing.”</p>

<p>Perfect example: live-streaming. <a href="/2026/08/20/blaugust_06.html">Last post</a> I mentioned how I’ve wanted to try streaming regularly for years. Why do I
not? Because I get bogged down in needless details and complications, instead of
just turning on the stream and playing something! It goes something like this:</p>

<blockquote>
  <p>“I don’t want to jump into a game mid play-through, so I’ll need to start a new
play-through (1), and I’ll want to make sure they’re all recorded so I have a
playlist of the play-through (2). Oh, but do I want to stream to Twitch? I’d
rather not depend on The Bezos and instead stream to something like Peertube!
(3) And if that’s the case, should I stream to an existing instance, or setup my
own? (4) Maybe I should dual-stream it? (5) Can I do that from OBS on Linux? (6)
Can I export from Peertube to YouTube? (7) Does that even make sense? (8)</p>
</blockquote>

<p>And on and on. That’s 8 distractions in a single paragraph of needless
complications. Self-hosting Peertube sounds awesome, but you know what it
doesn’t do? <strong>Actually. Stream. A. Game.</strong> Just do the thing, Bill. Just do the
thing.</p>

<p>How do I keep myself motivated? <em>Poorly.</em> It’s one of the biggest challenges I
face daily. All things considered, I suppose that’s rather fortunate, but it
bleeds into every part of my life. My lack of motivation extends  beyond
something inconsequential like live-streaming, and touches on actual work,
dieting and exercise, home-ownership, personal projects, and more. And these are
things which are well within my reach; all very possible. Asking how to keep
motivated when something feels impossible seems an inappropriate question for me
to approach at this time.</p>

<h2 id="blogging-motivation">Blogging Motivation</h2>

<p>What about scoped to blogging? My goals for this Blaugust, the first I’ve
learned of let alone “participated” in, were relatively simple: post once a
week. Assuming I post next week, I will have accomplished this goal. I also set
for myself some secondary goals, to leverage Blaugust to write some posts about
topics that I’m interested in, and also that I know will benefit from me writing
about them. TMUX was the poster-child of this, and I <em>do</em> have a TMUX post, and
I <em>have</em> made progress learning about TMUX and applying it to my setup, but that
TMUX post ain’t done yet, and that’s basically because other things have taken
precedence. That being said, another hope was that blogging more would show me
that blogging doesn’t have to be a challenging thing to do, and I do think I’ve
taken that lesson to heart. It’s easy for me to just spin up a draft, start
writing, and push it to my forge for later. The challenge is <em>remembering it
later.</em></p>

<p>As for what drives me to blog, I can’t really point to anything specifically. I
don’t think I even expect others to read these posts. I guess, I see it as
taking advantage of this Internet Real Estate that is my domain, to post some
thoughts or discoveries or just rant a bit. I do have this romanticized notion
of getting more involved in the Indie Web or Small/Smol Web, and building some
good relationships with other random Internet people, and maybe some day that
will materialize, but I can’t say I expect that to happen from this blog.</p>

<p>All-in-all, I’m happy with this Blaugust experience. I posted some stuff, got
some project ideas, and overall feel that I’ve grown more comfortable with this
little tech stack of mine.</p>

<h2 id="goals">Goals</h2>

<p>Oh, goals. I’m bad with goals. Like motivation, goals don’t seem to hold much
sway over my focus. I’ve set many a goal, but I’ve just as quickly forgotten
about those goals, or been drawn to other ambitions before those goals. There
are many markers in my graveyard of forgotten and forsaken goals. Heck, I
started this year with two “yearly” goals: get back to a healthier lifestyle,
lose some weight, and start tracking all that; and get a better grasp on my
finances, and start tracking them. I have done… neither.  It’s August, so I
suppose there’s still time.</p>

<p>Completing my basic Blaugust goal (one post a week) will feel nice, but likely
not have any lasting impressions.</p>

<h2 id="group-project-non-blog-cheevos">Group Project: Non-Blog Cheevos</h2>

<p>Thinking back on my life, there are two significant achievements I feel proud
of: the first is losing over 100 pounds of weight, and the second is taking
singing lessons. The weight-loss motivation was 70-30, others-to-personal. I had
great gym buddies and a wonderful personal trainer who all helped keep me
on-track, both with exercise and diet, and there was also a girl. Personally,
once I started seeing my weight drop in a pretty consistent fashion, it felt
more and more possible for me to actually achieve my goals, and that loop helped
a lot. I felt better, I looked better, and that feedback kept me focused.</p>

<p>Singing lessons is my poster child for “Just Do The Thing.” I mentioned to some
friends I’ve always wanted to get more confidence singing. One of them said I
should take lessons. That afternoon, I looked up local coaches, and signed up
with one. Working with that coach was incredibly rewarding, and I made some
great contacts through the entire experience. Unfortunately, my coach left
because she’s awesome and got accepted to a very prestigious school, and so
singing lessons have stalled, but I feel much more confident singing in front of
others now. Which is nice. Staying motivated here was also partially motivated
by others (my coach, those connections, support from friends and family) and by
myself (building that confidence, hearing compliments and encouragement, having
fun).</p>

<h2 id="an-addendum-on-optimism-and-hope">An Addendum on Optimism and Hope</h2>

<p>I am, despite my best attempts, relentlessly optimistic and hopeful. This often
translates into feelings of “the indomitable human spirit,” for however short
they may manifest, and I can always somehow dig deep enough to <em>find</em>
motivation. For example, I’ve recently been going through job interviews and
also trying to establish more clients for my own personal business. With regards
to the former, the thought of this job opportunity not working out fills me with
an overwhelming amount of defeat. With regards to the later, the thought of
seeking out more clients to find more work feels exhausting. Yet, in both cases,
I have felt myself rally to overcome these feelings. Despite this seemingly
overwhelming amount of suck, I still feel that power metal-inspired relentless
call to glory. I’ve listened to too much awesome music, read too many heroic
tales, and played too many absurd video games to ever have the option to give
up. I am deliriously inspired by heroism, in all forms, and whenever an
opportunity arises that I can channel that inspiration, whether consciously or
not, I eagerly do so. Motivation is <em>hard</em> for me to find, but never out of
reach. Sometimes, I just need to listen to some DragonForce to find it.</p>

<hr />

<p>This is a post in the 2026 Blaugust Series. You can find more details
<a href="https://nerdgirlthoughts.game.blog/2026/07/15/blaugust-2026-is-coming/">here</a>.
If I get my act together, I’ll include a link to an index, or a list of other
posts related to Blaugust 2026 right here. Thanks for reading this ramble. Be
good, do good, stay hydrated, go Bills.</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[Blaugust Prompts, Week 4]]></summary></entry><entry><title type="html">Blaugust Prompts, Week 3</title><link href="https://www.theinternetvagabond.com/2026/08/20/blaugust_06.html" rel="alternate" type="text/html" title="Blaugust Prompts, Week 3" /><published>2026-08-20T00:00:00-05:00</published><updated>2026-08-20T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/08/20/blaugust_06</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/08/20/blaugust_06.html"><![CDATA[<h1 id="blaugust-prompts-week-3">Blaugust Prompts, Week 3</h1>

<p>Another week gone by! It’s been a busy one, and while compiling a few other
posts and thoughts, I wanted to get these prompts out the text-editor, so to
speak.</p>

<p>As provided <a href="https://nerdgirlthoughts.game.blog/2026/07/23/blaugust-2026-calendar-weekly-prompts-group-projects/">in this
post</a>,
here are week 3’s prompts:</p>

<ul>
  <li>Top five (or 10 or 20) bloggers.</li>
  <li>Top five (or 10 or 20) musical artists.</li>
  <li>Top five (or 10 or 20) YouTubers/ Twitch streamers.</li>
  <li>Top five (or 10 or 20) authors / book series.</li>
  <li>Top five (or 10 or 20) game developers / modders.</li>
  <li>Top five (or 10 or 20) actors / directors / screenwriters.</li>
  <li>Do you have friends who are creatives? Tell us why they’re fantastic and plug
their online presences.</li>
  <li>Group Project: What creative endeavor have you always wanted to try, and who
do you admire in that field?</li>
</ul>

<p>Lots of tops! I’m gonna skip over the actors/directors/screenwriters questions,
since I can barely think of 5 names, let alone a list of favorites!</p>

<h2 id="top-bloggers">Top Bloggers</h2>

<p>For a long while, I’ve had Hacker News and Lobsters as RSS feeds in my
aggregator. Easily, these two feeds alone give me 200-300 entries per day. Of
those, I’d probably look at 5-10 on average. That’s not a very good
“signal-to-noise ratio”, and so I’m giving Hacker News the ol’ “get ratio’d” (as
the kids say (What? What do you mean it’s different now?)) and disabling it for
a bit. Instead, I want to find more individual sites to subscribe to. This means
digging through comments, blogrolls, meta-posts and such to find more reading
sources. It’s been a while coming, but Blaugust is a perfect excuse for change,
and this week specifically was the week I wanted to do so! Anyway, preamble
complete, here are some of the top sites I watch for updates (via RSS, of
course!):</p>

<p><a href="https://acoup.blog/"><strong>A Collection of Unmitigated Pedantry</strong></a>, <em>by Dr. Bret C.
Devereaux</em>, is a blog about history, often specifically ancient warfare and
related topics, though sometimes dipping into pop-culture and fantasy topics.
Each post (or series of posts) always teach me something, the writing is
enjoyable and accessible, and the topics are always interesting.</p>

<p><a href="https://bakadesuyo.com/"><strong>Barking Up The Wrong Tree</strong></a>, <em>by Eric Barker</em>, is a
bi-weekly blog generally about self-help and psychology. I’ve gone through the
self-help House of Mirrors already, and I’m not generally excited or interested
in the topic, but I enjoy Eric’s coverage of a wide range of sources, and I
enjoy his writing style!</p>

<p><a href="https://drewdevault.com/"><strong>Drew DeVault’s Blog</strong></a>, <em>by Drew DeVault</em>, covers
mostly technology topics, and especially recently a number of discussions about
AI. I admire Drew’s creations and ambition, and think he is a strong and
positive force in the technology space these days. I always learn something from
his posts.</p>

<p><a href="https://fyr.io/"><strong>fyr.io</strong></a>, <em>by Matt</em>, is a personal blog about tech and
indieweb stuff, and is one which often provides me with many links to check out,
sometimes through the <a href="https://fyr.io/scraps">Scraps</a> series.</p>

<p><a href="https://lazybea.rs/"><strong>Lazybears</strong></a>, <em>by Hyde</em>, is a personal blog talking
about life and tech and stuff, with some wonderful pictures tossed in, and the
series “Over/Under.” I forget where I first learned of the blog (I think it was
either <a href="https://shellsharks.com/scrolls/">Scrolls</a> or
<a href="https://fyr.io/scraps">Scraps</a>), and I’ve loved every update since!</p>

<p><a href="https://solar.lowtechmagazine.com/"><strong>Low &lt;- Tech Magazine</strong></a>, <em>founded by Kris
De Decker and now supported by a full team</em>, covers low-tech solutions to
modern-day problems. Always fascinating.</p>

<p><a href="https://shellsharks.com/scrolls/"><strong>Scrolls</strong></a>, <em>by Mike Sass</em>, is actually
only a small part of Shellsharks, and I’ve only just realized that while
reviewing this list! Scrolls is a great update about the indieweb, and another
infection vector of more blogs for me to read.</p>

<p><a href="https://tante.cc/"><strong>Smashing Frames</strong></a>, <em>by Jürgen Geuter/tante</em>, covers
technology with a rather heavy anti-AI lean. Self-described as a Luddite,
<em>tante</em> actually inspired me to properly learn about the Luddites.</p>

<p><a href="https://www.wheresyoured.at/"><strong>Where’s Your Ed At?</strong></a>, <em>by Ed Zitron</em>, is a
recent addition to my list. He was recommended by <a href="https://craphound.com/">Cory
Doctorow</a> during his recent <a href="https://www.youtube.com/watch?v=-dAIJRjb-Bw&amp;pp=ygUXY29yeSBkb2N0b3JvdyB0aGlzIHdlZWs%3D">Weekly Show with John
Stewart
appearance</a>.
From what I can tell, the blog focuses a lot on AI and finance. I’ve only read 3
of the recent posts, but they have been thoroughly enjoyable and informative.</p>

<h2 id="top-musicians">Top Musicians</h2>

<p>There are a number of musicians that I watch on YouTube, who are more music
education and discussion focused. For this section, I want to list some of the
artists that I listen to regularly. I <a href="https://listenbrainz.org/user/VagabondAzulien/">scrobble most of my listens to
Listenbrainz</a>, if you’re extra
curious about my listening habits.</p>

<p><a href="https://youngscrolls.bandcamp.com/"><strong>young scrolls</strong></a> makes music using the
voice lines from various Elder Scrolls games. It’s legit some of my favorite
music. Recommended Tracks: <em>Amulet of Kings</em>, <em>Aura Merchant</em>, <em>Secret Service</em></p>

<p><a href="https://gygaxguild.bandcamp.com/"><strong>Gygax</strong></a> plays Dungeons and Dragons themed
rock-and-roll. Recommended Tracks: <em>Light Bender</em>, <em>Second Wind</em></p>

<p><a href="https://thedarkestofthehillsidethickets.bandcamp.com"><strong>The Darkest of the Hillside
Thickets</strong></a> makes music
generally focused around Lovecraftian horror, but, like, up-beat and a bit
cheeky. Recommended Tracks: <em>The Great Molassas Disaster</em>, <em>Welcome to the
Island</em></p>

<p><a href="https://westkust.bandcamp.com"><strong>Westkust</strong></a> was an indierock/shoegaze group,
that I first heard on a stream. Just good stuff. Recommended Tracks: All of
them, on repeat and shuffle, while driving through a field of wild flowers.</p>

<p><a href="https://theprotomen.bandcamp.com/"><strong>The Protomen</strong></a> have created a three-part
Mega Man rock opera. They are incredible live. Recommended Tracks: The three
parts of the rock opera, in order, start to finish. Light it up!</p>

<p><a href="https://toe-music.bandcamp.com/"><strong>toe</strong></a> is a Japanese group, playing
indie/jam rock stuff. Love throwing it on and reading to it. Recommended Tracks:
<em>Song Silly</em>, <em>tremolo + delay</em>, <em>NOW I SEE THE LIGHT</em></p>

<p>I’m also a fan of some more well-known artists, such as Blue Oyster Cult, Yes,
Above &amp; Beyond, Iron Maiden, and the usual <em>charcuterie</em> of video game
soundtracks.</p>

<h2 id="top-youtubes">Top YouTubes</h2>

<p>I’m splitting YouTube channels and streamers, since these are two sizable lists
already, and I’d rather dedicate space to each individually. That being said, I
have 165 YouTube channels in my feeds. There are several which I don’t watch, or
which haven’t updated in a while, but I watch the majority of those channels.
Thus, I’m going to try and grab 1-2 from each of the categories that I setup in
my aggregator, with perhaps gaming and music getting closer to 5 each. Also, I
apologize in advance, I have named these categories poorly, and now you get to
see that, too. Add it to the list of things to reorganize and clean-up a bit, I
guess!</p>

<p><strong>Artsy</strong></p>
<ul>
  <li><a href="www.youtube.com/channel/UCO6nDCimkF79NZRRb8YiDcA">PBS Storied</a>, a channel
which includes <em>Otherwords</em>, a show about linguistics, and <em>Monstrum</em>, a show
about monsters and spooky stuff.</li>
</ul>

<p><strong>Crafty</strong></p>
<ul>
  <li><a href="https://www.youtube.com/channel/UCNlBbEpwffgWefkbRm73xxQ">Stuff Made Here</a>
features a dude making often absurd machines.</li>
</ul>

<p><strong>Cooking</strong></p>
<ul>
  <li><a href="https://www.youtube.com/channel/UCR8gyS7wt4CmDwJ_JC6KP_g">ANTI-CHEF</a> is a
weekly show, featuring a self-declared “non-chef” learning to cook better.
Chill, humble, fun.</li>
  <li><a href="https://www.youtube.com/channel/UCDkEssvZ2uu_ntlIGy64GIg">B. Dylan Hollis</a>
posts mostly shorts about questionable mid-century recipes. A very charismatic
lad.</li>
  <li><a href="https://www.youtube.com/channel/UCDq5v10l4wkV5-ZBIJJFbzQ">Ethan Chlebowski</a>
does deep-dives and recipes focused on making healthy and affordable meals.</li>
  <li><a href="https://www.youtube.com/channel/UCsU15yvILBmnHPeAf4SFVaQ">Glen And Friends</a>
has 3 channels, but I’ll include just 1 for my already too big list. This is
his “main” channel, and covers cooking with a hint of cookbook history, and
often focuses on affordable meals, and education.</li>
  <li><a href="https://www.youtube.com/channel/UCioZY1p0bZ4Xt-yodw8_cBQ">How To Drink</a>
features Greg making cocktails, telling wonderful stories, performing science
experiments, and a bit of history and learning to boot!</li>
  <li><a href="https://www.youtube.com/channel/UCsaGKqPZnGp_7N80hcHySGQ">Tasting History</a>
with Max Miller is another “comfy” cooking show, where Max makes an historical
recipe and discusses the history surrounding it! Another charismatic lad!</li>
  <li><a href="https://www.youtube.com/channel/UCxr2d4As312LulcajAkKJYw">Townsends</a> covers
17th century cooking from the homestead, and includes lots of history and
education.</li>
</ul>

<p><strong>Gaming</strong></p>

<p>Oh gosh. There are 38 feeds in this category. Cooking had 13 and I struggled to
exclude some. I’m limiting myself here to 5 of the lesser-known creators I
watch.</p>

<ul>
  <li><a href="https://www.youtube.com/channel/UCRqk8stR9uAwgk7fx-96PSw">The Saner Gamer</a> is
a very new channel, and he covers lore topics generally around open-world (or
open-world-ish) games.</li>
  <li><a href="https://www.youtube.com/channel/UCM2lGRFWdCCnxe_QNrVZ-gA">windowledge</a> has
some great challenge videos for the Hitman series.</li>
  <li><a href="https://www.youtube.com/channel/UCaifrB5IrvGNPJmPeVOcqBA">Kruggsmash</a> makes
incredible Dwarf Fortress stories, with hand-drawn illustrations! Super comfy.</li>
  <li><a href="https://www.youtube.com/channel/UCCBytddPdun_343cH0X6vaQ">Onyx Leviathan</a>
does thorough explorations of various games, but I especially love their
explorations of the Elder Scrolls games.</li>
  <li><a href="https://www.youtube.com/channel/UCW-HBBzxn7URXPHzWiZTq_A">Warlockracy</a> does
narrative reviews of various video games, with a focus on role-playing games
(with a further focus on classic RPGs and the Fallout series). He also has
some very fascinating videos about the Russian game development communities of
the early 90s and 00s.</li>
</ul>

<p><strong>Music</strong></p>

<p>40 feeds in this one. Stay strong, Bill - only 5!</p>

<ul>
  <li><a href="https://www.youtube.com/channel/UCeZLO2VgbZHeDcongKzzfOw">8-Bit Music Theory</a>
makes videos about video game music and the associated music theory behind it.</li>
  <li><a href="https://www.youtube.com/channel/UCnkp4xDOwqqJD7sSM3xdUiQ">Adam Neely</a>. Bass.</li>
  <li><a href="https://www.youtube.com/channel/UC4PIiYewI1YGyiZvgNlJNrA">Charles Cornell</a>
discusses music theory with a piano.</li>
  <li><a href="https://www.youtube.com/channel/UCJvBEEqTaLaKclbCPgIjBSQ">Smooth McGroove</a>
creates <em>a cappella</em> versions of video game music. Incredible beard.</li>
  <li><a href="https://www.youtube.com/channel/UCrY8Y0rs3BlE3T57TOMM1aw">Venjent</a> makes
dubstep music and radiates positive vibes. Love is the answer.</li>
</ul>

<p><strong>Take a Breath</strong></p>

<p>It’s not a topic, just a need for me. The last couple topics, and in fact all of
the above, all have a similar naming scheme of “<em>Topic</em> Bois”, because I guess
why not, and these last topics are the least structured: “Smart Bois”, “Talky
Bois”, and “Tech Bois”. There are channels in these topics that may belong in
others, and there are channels I’ve already mentioned that might belong in one
of these. Alas, reorganization calls yet again.</p>

<p><strong>Smart</strong></p>

<p>38 feeds again. This is the category for philosophy, science, mathematics, and
similar. Each of these channels is certainly worth a share, but again I’ll
highlight only a few.</p>

<ul>
  <li><a href="https://www.youtube.com/channel/UCbCq5Y0WPGimG2jNXhoQxGw">Atomic Frontier</a>
covers engineering topics, with surprisingly high production value for, what
appears to be, mostly a solo endeavor.</li>
  <li><a href="https://www.youtube.com/channel/UC2_JOhJf-VAQm5VRqjY40Rw">Farya Faraji</a> talks
about music history, haters, and also makes historically-accurate music. Of
all my recommendations, this may be the most polarizing, but I do so enjoy his
stuff.</li>
  <li><a href="https://www.youtube.com/channel/UCy0tKL1T7wFoYcxCe0xjN6Q">Technology
Connections</a>:
Mid-West Man Talks Technology (TM)</li>
  <li><a href="https://www.youtube.com/channel/UCUSUdvFASRi8Xs3gjPXWaKg">Travis McEnery</a>
talks about spiders. IF YOU HAVE ARACHNOPHOBIA, DO NOT CLICK. Because it is
<em>all</em> spiders. But, also, do click and face those fears and learn and
overcome! I believe in you.</li>
</ul>

<p><strong>Talky</strong></p>

<p>Aren’t they all talky? 95% of the recommendations thus far have been “talky.”
<em>sigh</em></p>

<ul>
  <li><a href="https://www.youtube.com/channel/UCH_7doiCkWeq0v3ycWE5lDw">Any Austin</a> makes
video essays about video games in a way that, really, only he can.</li>
  <li><a href="https://www.youtube.com/channel/UCyNtlmLB73-7gtlBz00XOQQ">Folding Ideas</a> is
the channel of Dan Olson, and he makes video essays about various topics, all
of which tend to be rather eye-opening. “Line Goes Up” man.</li>
  <li><a href="https://www.youtube.com/channel/UCm5wYC096MV4JwWj8u_08Nw">Rosencreutz</a> makes
video essays about games, history, philosophy, and the combinations of them.</li>
  <li><a href="https://www.youtube.com/channel/UCbbsW7_Esx8QZ8PgJ13pGxw">We’re In Hell</a> is
the collection of video essays “examining the sociological roots of trash
culture phenomena.” Thorough, Canadian, and often provocative.</li>
</ul>

<p><strong>Tech</strong></p>

<p>Now, of all the channels I’ve shared, of all the feeds I have, I’d expect this
category to be the fullest. There are… <em>drum roll</em> 3! 3 feeds (ah ah ah) are
in this category. Have them all:</p>

<ul>
  <li><a href="https://www.youtube.com/channel/UCXPHFM88IlFn68OmLwtPmZA">Greg Hurrell</a> talks
about Vim and terminal stuff.</li>
  <li><a href="https://www.youtube.com/channel/UCR-DXc1voovS8nhAvccRZhg">Jeff Geerling</a>
talks about self-hosting and Raspberry Pi’s. Seems like one of the most
genuine and kind human beings.</li>
  <li><a href="https://www.youtube.com/channel/UCVFkW-chclhuyYRbmmfwt6w">Matrixdotorg</a> is
the channel for the Matrix chat protocol.</li>
</ul>

<p><strong>itsoveritsdone-frodo.gif</strong></p>

<h2 id="top-streams">Top Streams</h2>

<p>I basically watch all livestreams via Twitch. I’d love to find more
fediverse/self-hosted streamers (a la Peertube or Owncast et al), and I’d love
to <strong>become</strong> one of those streamers, but for now, you get a list of Twitch
streamers. Twitch is probably the biggest source of entertainment for me these
days, whether it be live or VODs. I almost always have a stream on in the
background while I’m gaming, or writing, or reading, or really anything that
otherwise doesn’t require dedicated visual and aural attention. I follow some
very popular streamers, but again, here are my top lesser-known streamers:</p>

<ul>
  <li><a href="https://www.twitch.tv/enns">Enns</a> is a variety streamer, generally sticking
to older games like Final Fantasy XI, X-COM (the OG), and Sim City 2000.
Shroom Cam.</li>
  <li><a href="https://www.twitch.tv/drid">Drid</a> is another variety streamer, playing many
“janky” games, but also classics or cult-classics such as CDDA. Loves
paw-paws.</li>
  <li><a href="https://www.twitch.tv/davaeorn">Davaeorn</a> and
<a href="https://www.twitch.tv/epickiwhy">Epickiwhy</a> both play CRPGs at max
difficulty, often with additional difficulty.</li>
  <li><a href="https://www.twitch.tv/appleskraa">Apple</a> is my IRL friend who streams a
variety of games.</li>
</ul>

<h2 id="top-authors--books">Top Authors / Books</h2>

<p>Behold, my section of shame. One of my goals is to read more actual books. That
being said, I have a few recommendations:</p>

<ul>
  <li><a href="https://craphound.com/">Cory Doctorow</a> is a prolific writer about technology,
privacy, and digital rights. He writes both fiction and non-fiction. He’s
likely now most famous for his <em>Enshittification</em> book.</li>
  <li><a href="https://en.wikipedia.org/wiki/Gene_Wolfe">Gene Wolfe</a>’s <em>Book of the New Sun</em>
and <em>Book of the Long Sun</em> series are both great, as is his novel <em>A Borrowed
Man</em>.</li>
  <li><a href="https://www.johngreenbooks.com/">John Green</a>’s <em>The Anthropocene Reviewed</em>
and <em>Everything Is Tuberculosis</em> are very good. I enjoyed <em>The Fault In Our
Stars</em>, too.</li>
  <li><a href="https://en.wikipedia.org/wiki/Transmetropolitan"><em>Transmetropolitan</em></a> by
Warren Ellis and Darick Robertson is an incredibly relevant and offensive
graphic novel series.</li>
  <li>Anything and everything by <a href="https://williamgibsonbooks.com/">William Gibson</a>.</li>
</ul>

<h2 id="top-game-developers--modders">Top Game Developers / Modders</h2>

<p>My favorite hobby: <del>modding Bethesda games</del> playing video games. I just wrote
a post about <a href="/2026/07/30/skyrim-dac0da.html">Vicn’s <em>DAc0da</em></a>, and
that post includes quite a few other mods listed. There are a number of
large-scale collaborative modding projects that I will have to dedicate
another/several post(s) to: <a href="https://www.tamriel-rebuilt.org/">Tamriel Rebuilt</a>
and <a href="https://www.project-tamriel.com/welcome">Project Tamriel</a> are focused on
rebuilding and exploring the world of Tamriel in Morrowind.
<a href="https://openmw.org/">OpenMW</a> is an open-source engine you can use to play
Morrowind on modern day hardware, and with some impressive functionality that
greatly expands modding possibilities. <a href="https://beyondskyrim.org/">Beyond
Skyrim</a> is focused on rebuilding and exploring the
world of Tamriel in Skyrim.</p>

<p>As far as specific developers go, a few of the larger indie studios that I’m
consistently impressed with are <a href="https://hellogames.org/">Hello Games</a>, the
relentless team behind <em>No Man’s Sky</em>; <a href="https://www.supergiantgames.com/">Supergiant
Games</a>, the studio behind <em>Hades</em> and
<em>Bastion</em> (and <em>Pyre</em> and <em>Transistor</em>); and
<a href="https://www.arena.net/en">ArenaNet</a>, the studio behind the <em>Guild Wars</em> MMOs.</p>

<p>I want to finally mention a few cool game or game-adjacent projects. First, I’ve
had a blast developing games using the <a href="https://tic80.com/">TIC-80</a>, as well as
the <a href="https://www.love2d.org/">LÖVE game engine</a>, and the <a href="https://dragonruby.org/">DragonRuby game
toolkit</a>. <a href="https://cataclysmdda.org/">Cataclysm: Dark Days
Ahead</a> is an absurdly comprehensive
post-multi-apocalyptic game with an incredibly deep crafting system. <a href="https://www.kingdomofloathing.com">The
Kingdom of Loathing</a> is a browser-based,
text-based, meat-based adventure game that I’ve enjoyed for more than half of my
life. <a href="https://www.luanti.org/en/">Luanti</a> is an open-source voxel game creation
platform (most known as an alternative to Minecraft). And to wrap up the
aforementioned modding talk, <a href="https://github.com/ChrisDKN/Amethyst-Mod-Manager">Amethyst Mod
Manager</a> is a Linux native mod
manager for many games.</p>

<h2 id="creative-endeavor-pursuit">Creative Endeavor Pursuit</h2>

<p>I’ve been telling many friends for many years now that I’d like to try
streaming. I often stream to and with friends in Discord, and I’ve streamed a
handfull of times on Twitch, but my true ambition is to stream to something like
Peertube. Owning my channel, my content, and the distribution of it. It’s a lot
to setup and manage, and requires administrative duties and such. And I can’t
even say if I’d use it! I’ve decided a much smarter approach is to begin
streaming on a schedule, keep consistent on that schedule, and, if after 3-4
months I still enjoy it, <em>then</em> I can consider moving to a self-hosted solution.</p>

<p>I would also like to pursue music more seriously. I enjoy playing bass and
mandolin, and I’m growing more confident singing, and I think it’d be a lot of
fun to play in a band with some friends. I have no interest in trying to make a
career from it, but playing enough to put an album up on Bandcamp would be super
cool.</p>

<h2 id="bonus-web-comics">Bonus: Web-Comics!</h2>

<p>I didn’t want to include these in the blog section, but I’d feel remiss to not
include them!</p>

<ul>
  <li><a href="https://killsixbilliondemons.com/">Kill Six Billion Demons</a> is very violent,
somewhat NSFW, and full of incredible art, esoteric lore, and compelling
characters. I think it’s nearing the finale!</li>
  <li><a href="https://poorlydrawnlines.com/">Poorly Drawn Lines</a> features a crow that
smokes, a turtle in a beret, and mouse.</li>
  <li><a href="https://www.webtoons.com/en/canvas/the-weekly-roll/list?title_no=358889">The Weekly
Roll</a>
and <a href="https://www.webtoons.com/en/canvas/the-posthal-chronicles/list?title_no=936886">The Pos’Thal
Chronicles</a>
are both by <a href="https://www.webtoons.com/p/community/en/u/CMET">CME_T</a>. They’re
on Webtoons, which is <em>fine</em>, but it is annoying that I have to
<a href="https://github.com/gorhill/uBlock/wiki/Element-zapper">zap</a> some weird
elements away to read them.</li>
  <li><a href="https://www.extrafabulouscomics.com/blog">Extra Fabulous</a> is made by Zach,
whom I love. I literally <a href="https://www.patreon.com/cw/ExtraFabulousComics">give him
money</a>, and you should too
(and also he posts more comics on his Patreon, some of which are free, I’m not
just shilling due to some weird, parasocial relationship with a guy that draws
Garfield fucking Sephiroth).</li>
</ul>

<h2 id="wrapping-it-all-up">Wrapping It All Up</h2>

<p>Hopefully you find something in this ridiculous list that’s worth the time! It
also makes sense to me to share my entire feed list, since that’s kind of what
this is all about. You can find it <a href="/src/feeds.opml">here</a>.</p>

<hr />

<p>This is a post in the 2026 Blaugust Series. You can find more details
<a href="https://nerdgirlthoughts.game.blog/2026/07/15/blaugust-2026-is-coming/">here</a>.
If I get my act together, I’ll include a link to an index, or a list of other
posts related to Blaugust 2026 right here. Thanks for reading this ramble. Be
good, do good, stay hydrated, go Bills.</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[Blaugust Prompts, Week 3]]></summary></entry><entry><title type="html">Blaugust Prompts, Week 2</title><link href="https://www.theinternetvagabond.com/2026/08/12/blaugust_05.html" rel="alternate" type="text/html" title="Blaugust Prompts, Week 2" /><published>2026-08-12T00:00:00-05:00</published><updated>2026-08-12T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/08/12/blaugust_05</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/08/12/blaugust_05.html"><![CDATA[<h1 id="blaugust-prompts-week-2">Blaugust Prompts, Week 2</h1>

<p>While working on that TMUX post I mentioned, I figured I could pump out another
prompt post! Here’s week two, as provided <a href="https://nerdgirlthoughts.game.blog/2026/07/23/blaugust-2026-calendar-weekly-prompts-group-projects/">in this
post</a>:</p>

<ul>
  <li>Tell us ten random facts about the human behind the blog.</li>
  <li>Tell us about your absolutely favorite entertainment media.</li>
  <li>Tell the story behind the creation and name of your blog.</li>
  <li>What other hobbies do you have besides blogging / the topic of your blog?</li>
  <li>Tell us about the part of the world you live in like you’re trying to attract
someone to visit.</li>
  <li>Tell us about your blogging workflow and / or show us your creative space.</li>
  <li>Group Project: If you could have one magical or super power, what would you
choose and what would you use it for?</li>
</ul>

<h3 id="10-random-facts-about-me">10 Random Facts About Me</h3>

<ol>
  <li>I make video games! You can find them on <a href="https://vagabondazulien.itch.io/">my Itch.io
page</a></li>
  <li>I play piano, bass, and mandolin. I also have an accordion, tin whistle,
trombone, bodhrán, and violin that I can make noises with, but would hesitate
to say I can “play” them.</li>
  <li>My favorite color is purple. I like color schemes that mix purples, greys,
and dark-yellows/golds.</li>
  <li>My preferred beer is Guinness. I think it tastes heavenly.</li>
  <li>I like shoveling snow.</li>
  <li>My favorite <em>Blue Öyster Cult</em> album is “Secret Treaties”. It also likely
ranks in my Top 10 albums, though I don’t know I can make a consistent list.</li>
  <li>I once played a table-top RPG in a castle.</li>
  <li>My favorite BATTLEMECH is the Centurion CN9-AH.</li>
  <li>I really like LISP programming languages. Possibly my favorite “language”
(though, specifically, it’d be either <a href="https://fennel-lang.org/">Fennel</a> or
<a href="https://common-lisp.net/">Common Lisp</a>), though likely tied with
<a href="https://www.ruby-lang.org/en/">Ruby</a>.</li>
  <li>My current favorite Studio Ghibli film is <a href="https://en.wikipedia.org/wiki/Porco_Rosso"><em>Porco
Rosso</em></a>.</li>
</ol>

<h3 id="absolutely-favorite-entertainment-media">Absolutely Favorite Entertainment Media</h3>

<p>I’m going to say Twitch/gaming live-streams. I really like watching folks play
games.  Especially games which are fascinating to me, but I may not want to
play, or don’t feel that I can dedicate the time to play. For example, <a href="https://mod.io/g/openxcom/m/the-x-com-files#description">The
X-COM Files</a>, or
<a href="https://cataclysmdda.org/">Cataclysm: Dark Days Ahead</a>.</p>

<p>I would like to regularly stream gameplay and development work myself, but I
haven’t committed to a schedule yet.</p>

<h3 id="how-did-the-internet-vagabond-come-about">How did The Internet Vagabond come about?</h3>

<p>I’ve always enjoyed the notion of a vagabond. A wanderer for work, someone not
really ever at home in one place for too long. That’s how the Internet has
always felt to me: a place you wander, you explore, maybe with a home-base, but
often without. It’s what I like about the Internet. And so, “The Internet
Vagabond” was born. I do wish, and perhaps I’ll change this eventually, that the
blog/URL was instead “<em>An</em> Internet Vagabond.”</p>

<p>After college, I moved back home to look for a job, and my mom bought me 10
years of registration for this domain as a birthday gift. That really solidified
it, and I’ve used it on-and-off since then. Checking into it, I believe it was
first registered in 2010!</p>

<p>I’ll also throw a little bonus fact in here: my online handle for a while has
been “Azulien”, which is the name of a D&amp;D character I came up with when I was
younger. I eventually modified it to “Vagabond Azulien”.</p>

<h3 id="non-blogging-hobbies">Non-blogging Hobbies</h3>

<p>The phrasing of this question amuses me, because I don’t consider blogging to be
a hobby. My biggest hobby is probably gaming, of all varieties: I regularly play
video games; I’ve been playing table-top RPGs for over 25 years now, and
specifically have been in the same Pathfinder campaign for 15 years; and I love
hosting board-game nights! I also enjoy programming, and technology in general.
I enjoy building my own computers, configuring and choosing the software I use,
and generally understanding how things work. I try to golf on average once a
week during the warmer times. I like cooking, especially baking, and I consider
it one of the best life skills one can develop.</p>

<h3 id="about-buffalo">About Buffalo</h3>

<p>I live in <a href="https://en.wikipedia.org/wiki/Buffalo,_New_York">Buffalo, NY</a>, and I
consider it one of the best cities to live in. I am a bit biased.</p>

<p>Buffalo has amazing food, punching well above its weight in terms of quality and
variety. We have incredible art, music, and theatre scenes. We’re located on the
Great Lakes, with easy access to lakes Erie and Ontario, and, of course, Niagara
Falls. Despite being known, in part, for our rough winters, our weather tends to
be mild. We get all the seasons (False August, August, Pre-Winter, August 2,
Maybe Winter, August 3: The Return of August, I Can’t Believe It’s Not Winter,
Potholes, Surprise 70-degree Day in January, Winter, Pre-Spring, Still Winter,
Spring, Nope! Still Winter, Spring For Realzies, and Summer). Generally
speaking, costs in this region are a bit lower than average.</p>

<p>Buffalo is a friendly place, with passionate folks. Blue-collar, mid-Western
(U.S.A) in spirit, but by no means posers. We are the City of Good Neighbors,
and we try to uphold that naming. Heck, we literally sang the Canadian National
Anthem once at a hockey game when the mic cut out. Because that’s what a good
neighbor does, they help you out. (Fun fact: Buffalo hockey games <em>always</em>
include the Canadian National Anthem, regardless of teams.)</p>

<p>Come to Buffalo, get some surprisingly phenomenal food, enjoy the weather and
friendly faces, and do so all on a resonable budget. And if you like to party,
then rejoice! Our bars stay open until 4 A.M.!</p>

<h3 id="tiv-workflow">TIV Workflow</h3>

<p>I write all my posts in Vim, as Markdown files. My blog lives in a
<a href="https://forge.niblock.tech/niblock/the-internet-vagabond-dot-com">repository</a>,
which leverages a <a href="https://forge.niblock.tech/niblock/the-internet-vagabond-dot-com/src/branch/master/.forgejo/workflows/publish.yaml">Forgejo runner
workflow</a>
to build the site using <a href="https://jekyllrb.com/">Jekyll</a> and update the <code class="language-plaintext highlighter-rouge">pages</code>
branch of the repository.  Then a webhook pushes that branch to a self-hosted
<a href="https://codeberg.org/git-pages/git-pages.git">git-pages</a> instance.</p>

<p>While writing, I will often run Jekyll locally to verify things look good.</p>

<p>Spoiler: I’ll have more to write about this workflow in a future Blaugust post.</p>

<h3 id="magicalsuper-powers">Magical/Super Powers</h3>

<p>As antithetical as it is, I think there are actually a number of mundane skills
that are basically magical/super powers. Cooking is one. Programming is another.
I think learning some of these skills enable so much enjoyment, opportunity, and
reward that it’s crazy everyone <em>doesn’t</em> pursue them.</p>

<p>As for a more typical answer, I think <strong>super intelligence</strong> is probably the
super power I’d choose. Tony Stark and The Engineer (from Stormwatch/The
Authority) both exemplify the possibilities of being just gosh-darned smart. You
can augment your reality to facilitate your continued growth and success.
<strong>Super intelligence</strong> provides alternatives for almost every other super power.
Some of the easy ones: flight, super strength, invisibility, any sort of social
manipulation, fabrication, super agility, disease immunity, regeneration.</p>

<p>I like to think I would use my <strong>super intelligence</strong> for good. Ideally,
leveraging it to “play the game” of modern day capitalism, generating wealth and
jobs for folks, while helping to reinvest and distribute the wealth I generate
for myself to those who need it. I’d create, fund, and deploy solutions for
disease, climate change, mental health, food and water, and sustainability.
Granted, I would likely do so in whichever way would actually be impactful,
which means sometimes underhaded, and sometimes fully known.</p>

<hr />

<p>This is a post in the 2026 Blaugust Series. You can find more details
<a href="https://nerdgirlthoughts.game.blog/2026/07/15/blaugust-2026-is-coming/">here</a>.
If I get my act together, I’ll include a link to an index, or a list of other
posts related to Blaugust 2026 right here. Thanks for reading this ramble. Be
good, do good, stay hydrated, go Bills.</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[Blaugust Prompts, Week 2]]></summary></entry><entry><title type="html">Blaugust, Week 1 Recap</title><link href="https://www.theinternetvagabond.com/2026/08/08/blaugust_04.html" rel="alternate" type="text/html" title="Blaugust, Week 1 Recap" /><published>2026-08-08T00:00:00-05:00</published><updated>2026-08-08T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/08/08/blaugust_04</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/08/08/blaugust_04.html"><![CDATA[<h1 id="blaugust-week-1">Blaugust, Week 1</h1>

<p>Thus far, I have kept to my “Blaugust Goal” of posting at least once a week. In
fact, publishing this post will bring my Blaugust-related posts alone up to the
total number of posts from the previous 2 years.</p>

<p>I have plenty of things I want to write about or do this August, but, by golly,
doesn’t life just have a way.</p>

<p>The beginning of this week was relatively normal. I had picked up an extra shift
at work, so I had resigned myself to thinking of this week as a wash. Though my
job isn’t exactly demanding, it does take up time during a day, and thus is a
block of time I cannot do other things during. It is a responsibility. This
scheduling anomoly indicated an unusual week.</p>

<p>Monday and Tuesday each saw posts, one about <a href="/2026/08/03/blaugust_02.html">a Scion campaign I’m working
on</a>, and the second <a href="/2026/08/04/blaugust_03.html">answering the
Blaugust Week 1 prompts</a>. I also have a
few drafts started, for topics I’m looking forward to exploring later in the
month.</p>

<p>Wednesday was a bit busy. I see a personal trainer Wednesday mornings, after
which I was a bit rushed to clean myself up and get to work. After that, I
franticly finished a Pathfinder character for the weekly Pathfinder game I’ve
been in for, like, 14 years now. I’m proud to say I have continued the tradition
of a magus not living past its first session.</p>

<p>Thursday, I wake up, enjoy a slow morning, wander into my office, and hear a
slight scraping coming from my wall, near a window. Looking out the window, I
see quite a lot of yellow jackets. Putting 1 and 1 together, I’m <em>delighted</em> to
announce I have a yellow jacket nest in my wall. And that, to borrow perhaps an
older term at this point, tilted me. I bought some spray, and have been trying
to manage it, and I’ve been doing damage! There are, literally, dead yellow
jackets laying on my roof near this window. Oh, but how unsettling it is to hear
something eating your house! And the nightmarish thought of them bursting into
my room, like the blown-open garage door in an action movie! Swarms of tiny
little nuisances! Surprisingly, I played a great game of golf Thursday evening.
Unsurprisingly, I slept horribly.</p>

<p>Friday, I continue the War of the Wasp. Work is busy but uneventful. Friday
evening, some more golf, but this time with a friend who is just starting off.
This was his first foray onto a proper course, so we played a scramble (we each
hit a ball, and then play from the best positioning; also called best-ball). We
did very well (which, yeah! Hopefully!)! After, we grabbed dinner, and I
returned to my home. The chomping in the wall continues, but I spent time in the
room and relaxed a bit. I slept much better last night.</p>

<p>That brings us to today. My dad is bringing over some dust he has had good
results with to try and clear out those wasps for good. I’ve got work, which
should be tame. And I’m trying to figure out when things will “return to
normal.” Which is a funny thing, the notion of normal.</p>

<p>The past couple days have not been terribly unusual for me. Work, golf, coffee,
catching up on vids and feeds. Those wasps, though, planted a seed of consistent
worry. Throughout all the usual was a tint of concern. Like a filter suddenly
applied to all my pictures; it made everything just a bit off. It’s interesting
to note the emotional rollercoaster as I’m riding it, which was a large part of
Thursday: Discover the problem, grow very concerned. Buy some spray to mitigate,
feel less concerned, start to feel capable. Spray-and-pray, see problem
persists, start to feel hopeless, failure is certain, my house is borked, and
it’s all my fault. Find other resources, reach out for help, renew feelings of
success and accomplishment. Now, there’s the usual mix of feelings around a task
which needs doing: focus, a bit of over-analyzing, the flirting thoughts of
absolute failure and success, an eagerness to get it done. What irks me most,
though, are those feelings of defeat so soon after starting to fix the problem.
The notion that the problem wasn’t fixed <em>immediately</em>, combined with this dread
that the wasps would destroy everything <em>immediately</em>, brought a significant
sense of urgency to a problem which could not be solved immediately. Which only
fosters more anxiety. It’s a bad train of thought, and one I will seek to avoid
taking in the future. Easier said than done, but at least being mindful will
help to break the cycle a bit.</p>

<p>In any case, I’m not being a good home-owner. Luckily, my dad’s the type of guy
who has to always be busy. I’m hoping he can help me shore up some of my
neglect, patching holes or cracks around the outside of my house. This isn’t the
first time pests have been a problem, and it certainly won’t be the last, but
having an understanding of how and where these problems arise will help me
approach and resolve them better in the future.</p>

<p>Anyway, as far as Blaugust is concerned: I had hoped to dive into TMUX Thursday
afternoon. That post will be delayed, but I’m still focused on it next. I’ve got
3-4 other topics I want to cover during Blaugust, which includes some actual
project work too. As I move through the proper resolution for these wasps, I
hope to keep putting at least a bit of time towards writing and exploring my
site!</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[Blaugust, Week 1]]></summary></entry><entry><title type="html">Blaugust Prompts, Week 1</title><link href="https://www.theinternetvagabond.com/2026/08/04/blaugust_03.html" rel="alternate" type="text/html" title="Blaugust Prompts, Week 1" /><published>2026-08-04T00:00:00-05:00</published><updated>2026-08-04T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/08/04/blaugust_03</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/08/04/blaugust_03.html"><![CDATA[<h1 id="blaugust-prompts-week-1">Blaugust Prompts, Week 1</h1>

<p>I’ll just hop into it then, yeah? Here be <del>dragons</del> the prompts, as they are
presented (and <a href="https://nerdgirlthoughts.game.blog/2026/07/23/blaugust-2026-calendar-weekly-prompts-group-projects/">link to the
post</a>):</p>

<ul>
  <li>What made you decide to do Blaugust this year, and what are your personal
goals?</li>
  <li>Did you start preparing for Blaugust before the August 1st start date? If so,
what did you do ahead of time to make sure you’d stay on track?</li>
  <li>Do you remember how you heard about Blaugust for the first time?</li>
  <li>If this isn’t your first Blaugust, what keeps you coming back to do this year
after year?</li>
  <li>Community Builder Bonus Prompt: Who are the Blaugust bloggers who you keep
reading all year round?</li>
  <li>Group Project: Tell us about your first blog!</li>
</ul>

<h3 id="why-blog-the-august">Why Blog the August?</h3>

<p>One of the blogs I read mentioned it. Here’s <a href="https://fyr.io/post/blaugust-2026">that post at
fyr.io</a>. I also speak a bit about this in <a href="/2026/08/01/blaugust_01.html">my
first Blaugust post</a>:</p>

<blockquote>
  <p><em>I’ve long wanted to write more, mostly as a means to catalog
some ideas and also to keep tabs on my progress. Though, sometimes in the hopes
it finds others who share an interest, and perhaps they reach out.
Conversations, connections, community - all that jazz.</em></p>
</blockquote>

<h3 id="did-i-make-any-preparations-if-so-what">Did I make any preparations? If so, what?</h3>

<p>Nope! Read about it on July 31st, after <a href="/2026/07/30/skyrim-dac0da.html">rambling about DAc0da</a>, and figured I’d give it a go.</p>

<h3 id="howd-i-first-learn-of-blaugust">How’d I first learn of Blaugust?</h3>

<p>I’m certain I’ve heard of it before this year. Can’t recall exactly when or
where. Either in my feeds, or in a Discord community I’m in.</p>

<h3 id="which-blaugusts-do-i-read-regularly">Which Blaugusts do I Read Regularly?</h3>

<p>Again, not sure about this one. I wouldn’t be surprised if there are some blogs
I follow which participated in Blaugust. I think I would be surprised if any
started because of Blaugust. In week 3, I’ll have a proper compiled list of some
of those blogs. When I review that, I think I’ll try to figure this out!</p>

<h3 id="group-project-tell-us-about-your-very-first-blog">Group Project: Tell Us About Your Very First Blog</h3>

<p>Well, the <a href="/2015/01/01/Ireland-Log.html">very first post on this blog</a>
is a compilation of the travel logs of my visit to Ireland, in the halcyon days
of yore (2010). It’s rather fun going back to review them, both for the obvious
reason of remembering times in Ireland, but also for the tangential little
snippets. Reading it still “reads” like me; I don’t think I’ve changed my…
uh… voice? Much since then. My writing voice. I love reading my little updates
on <a href="https://www.kingdomofloathing.com">Kingdom of Loathing</a>. I played much more
consistently back then, but still dip in every now and again (I’m Azulien,
#1214857). Also, we ate a lot of Chinese food in Ireland.</p>

<p>That being said, I don’t think this was my first blog post <em>ever</em>. I can’t
remember what that could be. I remember trying to figure out a name, and
figuring out where I’ll blog, and exploring self-hosted options. Though at the
time it wasn’t really “self-hosting” as I understand and participate today. It
was more owning my own domain, and then figuring out how to use that. To me,
back then, that was self-hosting. I still had bright eyes and hope for the Big
Tech companies, thinking they could really bring about such cool and positive
changes.</p>

<p>A friend suggested the name “Billettante”, as a port manteau of “Bill” (my name)
and “Dilettante” (<em>noun</em>, One who dabbles in an art or a field of knowledge). I
still rather like that name; I should figure out how I could use it…</p>

<h3 id="what-are-your-personal-goals">What are your personal goals?</h3>

<p>Post at least once a week. No topic focus or anything, just make one post a
week. The reason I don’t do this normally is, basically and literally, I forget
to. There are many, <em>many</em> things in my life that don’t get done because I
forget to do them. They range in importance.</p>

<p>When it comes to writing, because it’s a task which does require <em>some</em>
specialized attention (writing the post in a dedicated directory of a dedicated
repository, with specific formatting), I perceive a barrier of difficulty,
whether it’s the case or not. This little bit of friction is often enough for me
to pivot to something else, and then I forget I wanted to write something.</p>

<p>It’s a bad habit, and something I want to lessen, which is a side-effect I’m
hoping to realize. A related side-effect is building a good habit of “just doing
the thing.” By keeping to a schedule and completing a task, I’m hoping I can
translate that effort to other pursuits, such as practicing music, tracking my
food, and working on my various programming projects.</p>

<p>While the goal is simply one post a week, I do want to try “hijacking” a post or
two to talk about something I’ve wanted to get done, and get it done in the
process. The biggest example of this is TMUX. That’s the next post.</p>

<hr />

<p>This is a post in the 2026 Blaugust Series. You can find more details
<a href="https://nerdgirlthoughts.game.blog/2026/07/15/blaugust-2026-is-coming/">here</a>.
If I get my act together, I’ll include a link to an index, or a list of other
posts related to Blaugust 2026 right here. Thanks for reading this ramble. Be
good, do good, stay hydrated, go Bills.</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[Blaugust Prompts, Week 1]]></summary></entry><entry><title type="html">The X-COM-inspired Scion Idea</title><link href="https://www.theinternetvagabond.com/2026/08/03/blaugust_02.html" rel="alternate" type="text/html" title="The X-COM-inspired Scion Idea" /><published>2026-08-03T00:00:00-05:00</published><updated>2026-08-03T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/08/03/blaugust_02</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/08/03/blaugust_02.html"><![CDATA[<h1 id="the-x-com-inspired-scion-idea">The X-COM-inspired Scion Idea</h1>

<p>I’ll just dump the ideas that inspired this one, to get into it. First off,
there’s this note I left myself, as a voice-to-text recording, after my cousin’s
wedding, in Maine:</p>

<blockquote>
  <p>All right the party starts at a wedding. Unbeknownst to the party the wedding is
infiltrated by cultists. The cultists worship some elder god one that lives deep
beneath the ocean unknown to mankind. At the wedding the adventure begins with
the party celebrating. After a few drinks suddenly the music shifts in tone and
they start to notice odd glyphs glowing on the walls. As they glance around
themselves they noticed that certain members of the wedding guests whom they had
not been introduced to perhaps guests whom had previously not even been aware of
draw ceremonial daggers. The party has an option they can stay and fight or they
can escape into the Mist filled evening of the small town that the event is
taking place in. The remainder of the adventure is the party trying to make
their way back to their room to get their car keys to escape. The final boss so
to speak of the adventure is a corrupted moose that the party encounters on a
misty Road in the town.</p>
</blockquote>

<p>A quick aside: the wedding took place in a small town called Belfast, and at
night it got <strong>legit foggy</strong>. Like, I understand why you might think spooky shit
is about to happen in these little towns along the coast in New England now.</p>

<p>Anyway, that’s part 1. Here’s part two, which is a journal entry of mine from
2023, December 23:</p>

<blockquote>
  <p>Table starts as a free-form RPG, no character sheets. Story is about a small
town that the party is visiting for leisure. Nice town, welcoming,
one-street-light type vibe. That evening, party gathers for dinner at the local
restaurant (yes, <em>the</em> restaurant. And <em>the</em> bar.), when the town’s doctor runs
in, frantic, babbling, white as a sheet. Folks try to calm him down, party hears
something about Joan coming back from the dead. The sheriff, sitting at the bar
with his deputy, overhears what’s going on, reassures the doctor that doesn’t
happen, and offers to go take a look. Him and the deputy leave.</p>
</blockquote>

<blockquote>
  <p>Unless party does something, dinner continues. Doctor is escorted to a table,
given a drink, where he just stares at it. Folks start to loosen up a bit, jokes
about the doc sniffing too many embalming vapors. Sheriff and deputy don’t
return.</p>
</blockquote>

<blockquote>
  <p>After dinner, party leaves the restaurant, and out on to the street. Inevitably
they pass by the police station, and see the doors ajar, and lights on. They
hear a gunshot, then silence. Perhaps something else to hook them into
investigating.</p>
</blockquote>

<blockquote>
  <p>Anyway, some other stuff happens, they find the zombie Joan, and the
dead-but-infected sheriff, and the infected-but-not-dead-yet deputy. Deputy
recounts what happens, Joan and the sheriff attack.</p>
</blockquote>

<blockquote>
  <p>If the party manages to take them out, the building gets suddenly bathed in
light, and a man in a suit approaches them. He tells them that they’ve
encountered some strange stuff, and gives them a choice: they can known more, or
they can know less. If they choose to know less, that’s the end of that
character. If they choose to know more, that’s how the campaign continues. Then
it becomes X-COM THE RPG BABEEE!</p>
</blockquote>

<blockquote>
  <p>Here’s what I’m thinking:</p>
  <ul>
    <li>All characters start with baseline stats</li>
    <li>Between each session, characters can take one “training”, which improves some
of their stats. Examples:
      <ul>
        <li>Basic Training: +1 everything</li>
        <li>Combat Training: +1 combat stuff</li>
        <li>Special Operations Training: +1 sneaky stuff</li>
        <li>Officer Training: +1 combat stuff, +1 social stuff, requires Basic Training
first.</li>
      </ul>
    </li>
    <li>Each session is a mission, with a clear objective, that the group must
accomplish. Can take inspiration from some of the Open X-COM missions I’ve
seen:
      <ul>
        <li>Crop circles appearing, and need to subdue crazed farmers</li>
        <li>Cults. Lots of cult stuff</li>
        <li>Zombies</li>
        <li>Strange life forms, cryptobiology stuff (big foot, yeti, chupacabra, etc.)</li>
      </ul>
    </li>
    <li>Each success brings new technology, equipment, and training.</li>
    <li>Some kind of resource management tied to researching new technology, training,
equipment, and such. Keep it simple, similar to training perhaps: between each
session, group decides what research to pursue.</li>
  </ul>
</blockquote>

<p>“Then it becomes X-COM THE RPG BABEEE!” Easy peasy. Thanks for reading.</p>

<p>The little extra bits in that list is part of what’s inspiring my own system,
which maybe I’ll detail in a later entry. Also, this entry was most certainly
inspired in part by <a href="https://youtu.be/YQBJfQhpw_U?si=qCoAn9BftkeeA8hz">Joan Crawford, by Blue Oyster
Cult</a>. What I want to talk
about now is modifying these above ideas into the beginning of a Scion campaign.</p>

<p>The gist of it is similar: the PC’s will be initiates in a globe-spanning secret
organization that tries to tackle dealing with that “strange stuff” that folks
encounter. My current idea is that the PC’s start with a handler, and as the
party progresses they get to meet higher-ups. The organization is run by a
demi-god of Bast, the Egyptian cat-headed goddess, and employs both scions and
mortals that have been gifted knowledge of this secret world.</p>

<p>Now, my campaigns <em>tend</em> to be a bit railroad-y because I really like telling
stories. I don’t try to stop player characters from doing much, but I try to
finish telling the story I want to tell. In this case, I think I can avoid some
of that, due to the nature of the “adventures” being rather episodic. It’s a
bit like The X-Files, or like X-COM: each adventure is mostly self-contained,
with some themes running throughout. The strange life-forms appearing in a small
town, the result of some Titan cultists getting up to no good. Damn kids.</p>

<p>The twist (always a twist; very essential) is that the organization might not be
all good guys. Gods have their ambitions, and just because some of them are
fighting against “evil” forces doesn’t mean they’re all friends. Heck, this
isn’t even the only globe-spanning secret organization that tries to tackle
dealing with that “strange stuff” that folks encounter. If the party doesn’t
want to join, they might get approached by another organization. Maybe they’re
not exactly given an option to join, but forced to. Maybe another organization
breaks them out, and now the party has to figure out how to move forward. In any
case, I want to tell my story. The story here is that Bast has joined the
Titans, and thus this organization actually works for them. While it keeps up
the facade of doing “good guy” stuff, that’s only to throw-off the newbies from
the real missions.</p>

<p>What about those other organizations? I’m gonna say other organization.
Singular. I don’t think we need too many more. There can be the Bast-based one,
then a second one, and then an independent network of underground do-gooders
that know what’s going on, obviously don’t trust the Bast one, but also don’t
like the second one. Like the conspiracy guys from X-Files: they trust Moulder,
kind-of, but they sure-as-heck don’t trust The Government.</p>

<h2 id="summarize">Summarize</h2>

<p>Here’s the gist thus far:</p>

<p>Party experiences some “strange stuff,” after which they are approached by a man
in a suit, who invites them to a secret organization of other scions and
demi-gods devoted to dealing with other “strange stuff” happenings.</p>

<p>At this point is a junction: the party can accept the invitation, or refuse.
Refusal might mean being abducted and imprisioned. This would then prompt a
rescue attempt by the <em>other</em> secret organization. This would then present
another junction: the party can join with the <em>other</em> organization, or strike it
out on their own.</p>

<h3 id="path-1-the-og-secret-organization">Path 1: The OG Secret Organization</h3>

<p>Accepting the invitation brings the PC’s into the Bast-based secret
organization. They are quickly initiated into the goings-on, perhaps even given
some nice gear, and are given a task.</p>

<h3 id="path-2-the-other-secret-organization">Path 2: The Other Secret Organization</h3>

<p>Joining their rescuers, the PC’s are immediately told the truth about the first
organization, and are asked to help bring them down. They are given some nice
gear, and are given a task.</p>

<h3 id="path-3-the-wildcard-option">Path 3: The Wildcard Option</h3>

<p>The party either escapes on their own, avoids entirely the abduction from the OG
Secret Organization, or refuses to join the Other Secret Organization. They now
have a known antagonistic force (OG Secret Organization), and a shady uncertain
second force (Other Secret Organization). They must fend for themselves,
potentially against both.</p>

<h2 id="specifics">Specifics</h2>

<p>Here’s what remains; the details that need doing:</p>

<ol>
  <li>The “strange stuff” initial encounter.
    <ul>
      <li>Why is the party together for this “strange stuff” to happen? Is is
happenstance? Scions are drawn to each-other, and to titan-spawn
activities, so that’s an easy enough explanation.</li>
    </ul>
  </li>
  <li>NPC Deets
    <ul>
      <li>Man In A Suit probably should have stats</li>
      <li>Actual names for actual things</li>
    </ul>
  </li>
</ol>

<p>Then there’s the meta-game stuff. I need to remember how to play Scion, and also
need to feel confident enough to run a game of Scion. I’ll likely stick to the
First Edition of the game, since that’s what I know best, but I’ve heard the
Second Edition introduces some nifty things.</p>

<p>And, of course, the game needs a party! And scions become scions when they get
visited by their divine parent/guardian. That generally includes handing them
their divine gifts, and some brief explanations of things, though not always. So
either the party already had their visits, or that happens as part of this
adventure.</p>

<h2 id="conclusion">Conclusion</h2>

<p>I think it’s a fun start. It leaves things relatively open-ended for me as a
storyteller to build some smaller missions, while still building an over-arching
narrative to dip into when I wish. It does help with scheduling as well, since
each “self-contained” mission won’t necessarily need all members there. That
also means it could be a game with many party members, and once a threshold of
players is met, we run a session.</p>

<hr />

<p>This is a post in the 2026 Blaugust Series. You can find more details
<a href="https://nerdgirlthoughts.game.blog/2026/07/15/blaugust-2026-is-coming/">here</a>.
If I get my act together, I’ll include a link to an index, or a list of other
posts related to Blaugust 2026 right here. Thanks for reading this ramble. Be
good, do good, go Bills.</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[The X-COM-inspired Scion Idea]]></summary></entry><entry><title type="html">Blaugust: It’s Blog + August</title><link href="https://www.theinternetvagabond.com/2026/08/01/blaugust_01.html" rel="alternate" type="text/html" title="Blaugust: It’s Blog + August" /><published>2026-08-01T00:00:00-05:00</published><updated>2026-08-01T00:00:00-05:00</updated><id>https://www.theinternetvagabond.com/2026/08/01/blaugust_01</id><content type="html" xml:base="https://www.theinternetvagabond.com/2026/08/01/blaugust_01.html"><![CDATA[<h1 id="blaugust-its-blog--august">Blaugust: It’s Blog + August</h1>

<p>There’s a “thing” called <del>love</del> Blaugust, which is, as far as I can tell, a
community-driven initiative to encourage humans to blog often throughout August.
There’s an announcement post for it,
<a href="https://nerdgirlthoughts.game.blog/2026/07/15/blaugust-2026-is-coming/">here</a>,
and also <a href="https://fyr.io/post/blaugust-2026">fyr.io mentioned it</a>. I actually
read fyr’s post yesterday, shortly after I had rambled my way through my <a href="/2026/07/30/skyrim-dac0da.html">first
Skyrim post about DAc0da</a>. It inspired
me to give it a go. I’ve long wanted to write more, mostly as a means to catalog
some ideas and also to keep tabs on my progress. Though, sometimes in the hopes
it finds others who share an interest, and perhaps they reach out.
Conversations, connections, community - all that jazz. There are actually some
communities setup around Blaugust, such as a Discord and I think a forum, but
I’m not interested in all that <em>just</em> yet. I know I just said I’m interested in
community and what not, but joining a Discord related to writing blog posts
feels like a very convenient way to convince myself I’m “doing the thing”, while
not actually doing the thing.</p>

<p>Or maybe I’m just nervous to join, or feel unwelcomed pre-emptively, or don’t
quite feel like “the proper type of person” to join. All of those sounds like
silly little reasons I’d avoid something. Very silly indeed. For now, let’s put
them aside.</p>

<p>Instead, I want to ramble a bit about some writing things that I want to
approach during August.</p>

<h2 id="ramble-1-scion">Ramble 1: Scion</h2>

<p>There’s an older TTRPG called Scion. Some friends and I played it while I was in
college (20 years ago…), and it always brings back great memories. My friend
Chris was a big driving force behind the game, both running it and encouraging
others to run it. I never ran a game myself, but I definitely enjoyed playing in
them.</p>

<p>Scion is a game in which the player characters are divine offspring of gods.
Mythological gods, like the Greek gods, or the Hindu “gods” (which, some
liberties are taken, and it’s more like the “Greatest Hits” of the Hindu gods;
similar with Japanese gods). In any case, each character receives divine gifts,
and with them and the divine guidance of NPCs or allies, you pursue a goal. The
kinda “meta-goal” being to achieve divinity, which is the super cool word
<strong>apotheosis</strong>. A word I learned from Daggerfall - not playing it, mind you, but
<em>watching</em> someone play it (Grimith, specifically!), and only like 2 years ago.
I’m sure it’s in the Scion books somewhere, too.</p>

<p>Regardless, you make cool characters, go on cool adventures; good times, great
oldies. What I have not done, at least not in any significant capacity, is run a
game. I’ve had a friend voice interest in playing Scion, and it wouldn’t be hard
to get some other friends together, aside from the perpetual <a href="https://en.wikipedia.org/wiki/Calendar">final boss of
tabletop</a>. And thus, a thing I want to
write down in August: the idea and some explorations of a Scion game I would
like to eventually run. I’m all but certain nobody <del>I know</del> reads my posts, so
I’m none too worried about spoilers. How lucky.</p>

<h2 id="ramble-2-skyrim">Ramble 2: Skyrim</h2>

<p>I already wrote <a href="/2026/07/30/skyrim-dac0da.html">part 1</a>! There are so
many more adventures for Watches-The-World (that’s my character; she’s an
argonian!) and I look forward to gushing more about Vicn’s next several mods,
and maybe other authors’ as well!</p>

<h2 id="ramble-3-game-dev">Ramble 3: Game-Dev</h2>

<p>Since I was laid-off a few years ago, I’ve spent a decent amount of time
pursuing the original reason I went to school: game development. I never did
game-dev professionally, and really never programmed any of the ideas I’d come
up with over the years, <em>until</em> I had free time. A blessing, and a curse.
Burnout is fun.</p>

<p>In any case, I’ve got a few games in the pipeline, so to speak, and I want to at
least explore some of my development ideas and approaches, and also <strong>do</strong> some
development!</p>

<h2 id="ramble-on">Ramble On</h2>

<p>Maybe other stuff too, who knows! I certainly don’t. Heck, I might write all
this today and completely forget about my blog again for 6 months.</p>

<p>Only time will tell!</p>]]></content><author><name>Bill Niblock</name></author><summary type="html"><![CDATA[Blaugust: It’s Blog + August]]></summary></entry></feed>